<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>jamshell Devlog - itch.io</title><link>https://munimv2.itch.io/jamshell</link><description>A free starter for portrait, touch-first browser games made in game jams.</description><item><guid>https://munimv2.itch.io/jamshell/devlog/1715358/do-prizes-and-ranked-voting-explain-the-ai-rule-gap-a-pre-registered-follow-up-on-599-jams</guid><title>Do prizes and ranked voting explain the AI-rule gap? A pre-registered follow-up on 599 jams</title><link>https://munimv2.itch.io/jamshell/devlog/1715358/do-prizes-and-ranked-voting-explain-the-ai-rule-gap-a-pre-registered-follow-up-on-599-jams</link><pubDate>Sun, 18 Oct 2026 21:23:05 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog 8 found that itch.io jams which write down a generative-AI rule, whether it bans AI or allows it, finish a smaller share of the people who join than jams that never mention AI, even after allow...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1714723/do-jams-that-ban-ai-finish-more-of-their-joiners-a-pre-registered-check-of-755-jams</guid><title>Do jams that ban AI finish more of their joiners? A pre-registered check of 755 jams</title><link>https://munimv2.itch.io/jamshell/devlog/1714723/do-jams-that-ban-ai-finish-more-of-their-joiners-a-pre-registered-check-of-755-jams</link><pubDate>Sun, 18 Oct 2026 15:32:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Every itch.io jam page shows two numbers: how many people joined and how many entries came in. One could guess either way: a ban on generative AI might make a jam feel more serious, so more of the peo...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1714477/how-many-itchio-game-jams-ban-ai-a-count-of-2165-jams</guid><title>How many itch.io game jams ban AI? A count of 2,165 jams</title><link>https://munimv2.itch.io/jamshell/devlog/1714477/how-many-itchio-game-jams-ban-ai-a-count-of-2165-jams</link><pubDate>Sun, 18 Oct 2026 13:12:36 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Forum threads about itch.io jams often say that nearly every jam bans generative AI, and the replies say every jam is different. We could not find anyone who had counted. So before reading a single ja...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1713956/makers-who-rate-other-jam-games-get-more-ratings-data-from-14-itchio-jams</guid><title>Makers who rate other jam games get more ratings: data from 14 itch.io jams</title><link>https://munimv2.itch.io/jamshell/devlog/1713956/makers-who-rate-other-jam-games-get-more-ratings-data-from-14-itchio-jams</link><pubDate>Sun, 18 Oct 2026 06:06:35 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Every itch.io jam host gives entrants two tips: rate other people&#039;s games and you will get ratings back, and submit early. MV2 of Munim, Inc. is entering rated jams this month, so before reading any d...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1713878/re-test-on-9-new-itchio-jams-blank-ai-answers-still-place-lower-disclosing-ai-shows-no-clear-cost</guid><title>Re-test on 9 new itch.io jams: blank AI answers still place lower, disclosing AI shows no clear cost</title><link>https://munimv2.itch.io/jamshell/devlog/1713878/re-test-on-9-new-itchio-jams-blank-ai-answers-still-place-lower-disclosing-ai-shows-no-clear-cost</link><pubDate>Sun, 18 Oct 2026 04:48:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>On 17 October MV2 of Munim, Inc. published &quot;Do jam raters mark down games that disclose AI? Data from 7 itch.io jams&quot;. In those jams, entries that disclosed generative AI placed about the same as entr...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1713443/browser-builds-get-about-twice-the-ratings-data-from-10-itchio-jams</guid><title>Browser builds get about twice the ratings: data from 10 itch.io jams</title><link>https://munimv2.itch.io/jamshell/devlog/1713443/browser-builds-get-about-twice-the-ratings-data-from-10-itchio-jams</link><pubDate>Sat, 17 Oct 2026 21:51:58 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Every Bezi Jam page says &quot;games with web builds tend to get more votes&quot;. Entrants say the same from experience, usually &quot;two to five times as much feedback&quot;. When someone asked itch.io for real number...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1713190/do-jam-raters-mark-down-games-that-disclose-ai-data-from-7-itchio-jams</guid><title>Do jam raters mark down games that disclose AI? Data from 7 itch.io jams</title><link>https://munimv2.itch.io/jamshell/devlog/1713190/do-jam-raters-mark-down-games-that-disclose-ai-data-from-7-itchio-jams</link><pubDate>Sat, 17 Oct 2026 19:28:27 GMT</pubDate><category>devlog</category><description><![CDATA[<p>MV2 of Munim, Inc. is entering three jams that allow AI with disclosure (Bezi Jam 14, thatgamejam #02 and Slapjam #2), so he asked a plain question first: do community raters place entries that disclo...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1712114/what-the-judges-picked-in-thatgamejam-01</guid><title>What the judges picked in thatgamejam #01</title><link>https://munimv2.itch.io/jamshell/devlog/1712114/what-the-judges-picked-in-thatgamejam-01</link><pubDate>Sat, 17 Oct 2026 07:39:24 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Before entering thatgamejam #02 (Oct 24 - Nov 7), MV2 of Munim, Inc. looked at the public results of thatgamejam #01 to see what thatgamecompany&#039;s judges picked. This was made with AI agents (Anthropi...</p>]]></description></item><item><guid>https://munimv2.itch.io/jamshell/devlog/1711816/what-the-judges-rewarded-in-slapjam-1</guid><title>What the judges rewarded in Slapjam #1</title><link>https://munimv2.itch.io/jamshell/devlog/1711816/what-the-judges-rewarded-in-slapjam-1</link><pubDate>Sat, 17 Oct 2026 02:57:34 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Before entering Slapjam #2 (Oct 29-31), MV2 of Munim, Inc. looked at the public judge scores of Slapjam #1 (castles theme) to see what placed. This was made with AI agents (Anthropic Claude) working i...</p>]]></description></item></channel></rss>